Hey guys! Are you ready to dive deep into the world of Rise of Kingdoms and figure out which commanders are the absolute best? Well, you've come to the right place! This comprehensive tier list will break down the legendary commanders in RoK, helping you build the most powerful armies and crush your enemies on the battlefield. We'll cover everything from open-field combat to rallying cities, so buckle up and let's get started!

    Understanding the Tier List

    Before we jump into the rankings, let's quickly explain what each tier represents. This will help you understand the context of each commander's placement and how they can best be utilized in your game.

    • Tier S (God Tier): These commanders are the absolute cream of the crop. They excel in multiple areas and are almost always the best choice for their respective roles. Investing in these commanders will give you a significant advantage.
    • Tier A (Excellent): Commanders in this tier are incredibly strong and versatile. They may not be quite as dominant as S-tier commanders, but they are still fantastic choices and can perform exceptionally well with the right support.
    • Tier B (Good): These commanders are solid options that can be effective in specific situations. They might have some limitations or require specific pairings to shine, but they are still valuable assets to your roster.
    • Tier C (Situational): Commanders in this tier are very niche and only perform well under specific circumstances. They might be useful in the early game or against certain enemy compositions, but they are generally not worth investing heavily in.
    • Tier D (Not Recommended): These commanders are generally considered to be the weakest and are not recommended for investment. There are almost always better alternatives available.

    S-Tier Commanders (God Tier)

    These are the absolute powerhouses in Rise of Kingdoms. Investing in these commanders will give you a significant edge in almost any situation. They bring unmatched skills and versatility to the battlefield, making them indispensable assets to any kingdom. Their abilities often include a mix of powerful damage output, strategic buffs, and debuffs that can turn the tide of battle. These commanders are not just good; they are game-changers. Prioritizing them in your development will set you on the path to becoming a formidable force in RoK.

    Guan Yu: Guan Yu stands tall as a premier infantry commander. His skills not only deal massive damage but also provide crucial buffs and debuffs. His active skill, Green Dragon Crescent Blade, deals a huge amount of direct damage and reduces the target's attack. He is a must-have for any serious infantry player and excels in both open-field battles and city defense. His talent tree allows for versatile builds, focusing on either maximizing damage or increasing survivability. He is particularly effective when paired with other strong infantry commanders like Alexander the Great or Leonidas. Guan Yu's leadership and tactical prowess make him an exceptional choice for leading rallies against enemy structures and armies.

    Scipio Africanus: Scipio Africanus is a tactical genius renowned for his versatility and leadership. His skills allow him to reduce enemy damage while boosting his troops' attack and defense. This makes him incredibly resilient in prolonged engagements. He is effective in both open-field battles and as a garrison commander. Scipio's unique talent tree enables players to customize him for various roles, such as a tanky frontline commander or a strategic support unit. He works exceptionally well with commanders who can deal sustained damage, providing the necessary protection and buffs to keep them fighting longer. His historical background as a brilliant Roman general further enhances his appeal, making him a popular and powerful choice among players.

    A-Tier Commanders (Excellent)

    Commanders in the A-tier are incredibly strong and versatile, making them valuable assets to any player’s roster. While they may not be as universally dominant as S-tier commanders, they are still fantastic choices that can perform exceptionally well with the right support and strategic deployment. They often have specialized skills that make them shine in particular scenarios, such as leading specific troop types or excelling in certain game modes. Investing in A-tier commanders is a great way to build a well-rounded and competitive army.

    Alexander the Great: Alexander is an amazing infantry commander known for his shield and damage buffs. His active skill, Invasion of Persia, provides a substantial boost to his troops' attack and defense. He is an excellent choice for leading infantry formations in open-field battles and is particularly effective when paired with other aggressive commanders. His talent tree allows for flexibility in building, focusing on either maximizing damage output or enhancing survivability. Alexander’s historical reputation as one of history's greatest conquerors adds to his appeal, making him a popular choice for players looking to dominate the battlefield.

    Ramesses II: Ramesses II brings considerable buffs to your troops and debuffs to your enemies. His active skill, The Great Royal Wife, grants a significant damage boost and reduces enemy defense. He is a versatile commander who can be used effectively in various roles, including leading mixed armies and defending cities. His talent tree allows for specialization in either offense or defense, providing players with flexibility in how they utilize him. Ramesses II’s leadership and strategic capabilities make him a valuable asset in any alliance, particularly in large-scale battles and strategic maneuvers.

    B-Tier Commanders (Good)

    These commanders are solid options that can be effective in specific situations, offering strategic advantages when used correctly. However, they might have some limitations or require specific pairings to shine, making them less universally applicable than higher-tier commanders. Investing in B-tier commanders can still be worthwhile, especially if you focus on leveraging their strengths in particular game modes or team compositions. They can serve as reliable backups or niche specialists, adding depth and versatility to your overall strategy. Understanding their capabilities and limitations is key to maximizing their effectiveness on the battlefield.

    Charles Martel: Charles Martel is a tanky infantry commander known for his defensive capabilities. His active skill, Battle of Tours, provides a shield and increases his defense. He is a good choice for holding the line and protecting your damage dealers. He is most effective in defending structures. His talent tree supports a defensive playstyle, emphasizing survivability and resilience. Charles Martel's historical significance as a defender of Europe adds to his appeal, making him a solid choice for players who prioritize defense and durability in their strategies.

    Richard I: Richard I is another strong infantry commander with a focus on survivability. His active skill, Lionheart, heals his troops and reduces incoming damage. He is a resilient commander who can withstand significant amounts of damage, making him ideal for prolonged engagements. He excels in both open-field battles and as a garrison commander. His talent tree allows for a focus on either healing or defense, providing flexibility in how he is utilized. Richard I's historical reputation as a brave and valiant king makes him a popular choice for players looking for a sturdy and reliable commander.

    C-Tier Commanders (Situational)

    Commanders in this tier are very niche and only perform well under specific circumstances. They might be useful in the early game or against certain enemy compositions, but they are generally not worth investing heavily in beyond the early stages. Their skills and talents are often outclassed by higher-tier commanders, making them less effective in the late game. These commanders may have specific roles in certain events or game modes, but their overall utility is limited. Investing in C-tier commanders should be approached with caution, as there are usually better alternatives available for most situations.

    El Cid: El Cid is an archer commander with a focus on dealing damage to single targets. His active skill, Heroic Charge, deals significant damage to a single enemy unit. However, his lack of AoE damage and overall utility makes him less effective in large-scale battles. He is best used in specific scenarios where single-target damage is crucial. His talent tree supports a damage-focused playstyle, but his limited versatility makes him a situational pick at best. El Cid's historical background as a legendary Spanish warrior adds to his appeal, but his in-game performance is often overshadowed by stronger archer commanders.

    Cao Cao: Cao Cao is a cavalry commander known for his mobility and skill damage. While he can be effective in hit-and-run tactics and harassing enemy formations, his overall effectiveness falls off in the late game. His active skill, Riddle of Chibi, deals damage and reduces the target's defense. However, his lack of sustain and utility makes him less viable compared to other cavalry commanders. He is best used in the early to mid-game for quick attacks and resource gathering. His talent tree supports a mobile and aggressive playstyle, but his limited late-game potential makes him a situational choice. Cao Cao's historical significance as a powerful Chinese warlord adds to his appeal, but his in-game performance requires careful planning and execution.

    D-Tier Commanders (Not Recommended)

    These commanders are generally considered to be the weakest and are not recommended for investment. Their skills and talents are often outdated or ineffective, making them significantly less useful compared to higher-tier commanders. There are almost always better alternatives available, even among the free or easily accessible commanders. Investing in D-tier commanders is generally a waste of resources, as they offer little to no competitive advantage. It’s best to focus on developing stronger commanders who can contribute more effectively to your overall strategy.

    Lohar: Lohar is primarily a barbarian hunter. His active skill, Tribal Warfare, deals increased damage to barbarians. While he is useful for leveling up new commanders and farming barbarians in the early game, his usefulness quickly diminishes as you progress. He offers little to no value in PvP combat or other challenging scenarios. His talent tree is entirely focused on barbarian hunting, making him a one-dimensional commander with limited utility. Lohar is best used as a temporary solution for leveling up new commanders, but should not be invested in beyond that point.

    Constance I: Constance I is a gathering commander with skills that increase resource gathering speed. While gathering resources is important, investing in a legendary commander solely for this purpose is generally not worth it. There are many epic and elite commanders who can fulfill this role effectively without requiring significant investment. Her active skill, Imperial Decree, increases gathering speed for a short duration. However, this bonus is often negligible compared to the benefits of using a combat-focused commander. Constance I is best used as a secondary commander for gathering resources, but should not be prioritized for development.

    Final Thoughts

    So, there you have it – a comprehensive tier list of legendary commanders in Rise of Kingdoms! Remember that this is just a guide, and the best commanders for you will depend on your play style, strategy, and available resources. Don't be afraid to experiment and find what works best for you. And most importantly, have fun dominating the battlefield! Happy gaming, guys!